Optional. HOI4 State IDs List | HOI4 Cheats How to increase colonial range? :: Europa Universalis IV General This command adds the specified trait to the ruler of the country you are currently playing as. This command will find and print a list of commands with the specified text in their name or description. Optional. Specify a negative number to remove population. The country tag or province ID of the country/province you wish to change the religion of. If you do not specify a country tag, the incident will start in the country you are playing as. In my current Holland-->Netherlands run, I was planning on doing a tall colonial/trade empire. This is a debug command - it will validate all events (and won't trigger them). Optional. Optional. karma [amount] [country tag] DLC: Common Sense. See argument information for the game IDs (0-3). This command will open (or close if already open) the specified window. The tag of the country you wish to kill a cardinal within. population - Add 10 population to a colony. imperial_authority [amount] [country tag]. This is a debug command. Terrain ingcognita is the hiding of unknown (i.e. AI war declarations are declarations of war from countries that aren't controlled by players. This command removes the specified trait from the ruler of the country you are currently playing as. This command prints information about the game's texture usage to the console. If not specified, the effects of this command will be applied to the country you are currently playing as. See argument information for religion IDs. If you do not specify a country tag here, your own country will be affected. Event IDs Optional. See arguments for ability IDs. Use the command 'frenzy_off' to disable. colonize . A country tag. This debug command prints to file (stored in Documents\Paradox Interactive\Europa Universalis IV) the current gamestate modifiers. My guess is using that math on all colonial regions will give you a grand total above 100. If not specified, the country you are currently playing as will be affected. If you specify a country tag here, the casus belli will come from this country, rather than the one you are playing as. The ID of the investment you wish to toggle for the province. spread_revolution [province id] DLC: Emperor. The ability ID of an ability you wish to add to the newly created galley flagship. This command adds the specified amount of manpower to the specified country tag. All AI nations get a 25% colonial range bonus and massively reduced likelyhood of native attacks. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. This is a debug command - it tests the specified achievement. Type a command into the text box and hit ENTER to send it. This command makes the province with the specified ID a core of the country it belongs to. This command will toggle (enable and disable) yesman mode. The amount of administrative power you wish to add. The country tag of the country you wish to start the incident within. The country tag to print ideas to game.log for. If this argument is specified, the idea group will be added to this country. This command can be used to toggle (enable and disable) AI for either all nations, or a specified country. The name of the faction you wish to add. You can use the colonial map mode to see colonial range even on colonized provinces (if you hover over them). The ID of the mission you wish to toggle mission completion for. The tag of the country you wish to integrate into another. 'English'). This console command reshuffles bribes for all parliament seats. The ID of the province flag you wish to clear. The ID of the casus belli you wish to add. This command reloads the game's language files (localisation files located in the 'localisation/' folder). It polls valid events. This cheat will annex the country with the specified tag for either your own country or a specified country. Negative numbers will remove authority. Optional. How do I Increase colonial range? | Paradox Interactive Forums This command will reload all areas on the map - useful for debugging and fixing bugs. This command adds a diplomatic enroute to the country with the specified tag. The ID of any option for the specified event (where applicable). Specify a negative number to remove. This command starts a pirate within the province with the specified ID. This command changes the owner of a specified province to the specified country. If AI war declarations are turned on, using this command will turn them off (default). culture - Changes province culture to your primary culture. 'civil_war'. The tag of the country you wish to add manpower to. Truces are not affected by this command. This console command starts the incident with the specified ID for the country with the specified country tag. Specify a negative number to remove favor. Specify negative numbers to remove harmony. This command reloads the GUI (HUD elements) of the game. The test ID of the code test you wish to run. See argument information for help with CID Type and Index. This command adds and removes karma from a specified Buddhist country. If mission completion for the specified mission ID is enabled, typing this command will enable it. This command resets the economy statistics (not the economy itself) that are shown when the economy console command is executed. What's up, I'm subsurf. harmony [amount] [country tag] DLC: Mandate of Heaven. The ID of the province to set the missionary progress for. This command will print a list of global flags to the console. HOI4 Event IDs Victoria 2 Event IDs 'English'). The language tag of the localisation file you wish to reload (e.g. For example, if you entered 1600, when the game hits the year 1600, the commands within the file would be ran. This debug command will print debug data for the AI budget relating to the country you are playing as. The ID of the province you wish to win the siege for. This command can be used to make a province progress further towards prosperity. This command adds a specified amount of local autonomy to the province with the specified ID. This command changes the owner of the specified province and also makes it a core of the country with the specified country tag. This debug command prints information to the console regarding the neighbour status of the country with the specified tag and the country that you are playing as. This console command will create a heavy ship with the specified name and abilities as a flagship. The tag of the country you wish to kill the heir to the throne in. Optional. The ID of the province you wish to start a revolt within. In yesman mode, the AI of all countries will instantly accept any proposal/offer you may (regardless of circumstances, etc). set_base_production [province id] [value]. The ID of the province you wish to colonize for the country you are currently playing as. This console command will change the country with the specified tag to Synthetics. This command can be used to set the number the combat dice will roll to, meaning it will no longer be random. Powers are administrative, military, diplomatic, etc. This console command adds the specified amount of unrest (advancement) to the specified faction. I am playing with RNW. The ID of the global flag you wish to clear. The tag of the country you wish to make a march. Optional. This command disables Great Power Frenzy. Optional. This command sets the AI's invasion target to the province with the specified ID. If a country tag is specified, it will be executed within that country. This command runs a list of commands in a specified file. The ID of the province you wish to issue a permanent claim for. Press ~ (the key above TAB) to bring up the console. If an amount is not specified, the default (999) will be applied. Add_colonist Command Help & Examples | EU4 Cheats not your computer/real life date). The amount of spy network points to add. Click on the name of a command to visit its command page for more help and examples. If not specified, this command will affect your current country. This command adds a colonist to the country with the specified country tag. The ID of the province you wish to start a native uprising within. May crash the game. The ID of the province you wish to spawn the actor in. Then make a beeline across the country toward the Pacific. The ID of the court member you wish to change the culture of. The number you wish for the combat dice to always land on. This command removes a casus belli (specified by its ID and the two country tags involved). 0 being paused and 5 being the fastest setting. The ID of the province you wish to change the owner of and also make a core. If a heir already exists, this command will replace the heir with a new heir. Specify a negative number to remove. This command removes the wait time required for a enroute diplomats to be appointed (ignores the date check). If the province is already a center of trade, its level will be adjusted to the specified level. The country tag of the country that you wish to change the devotion of. Victoria 2 Cheats Country Tags See eu4cheats.com/religions for religion IDs. The tag of the country you wish to add a consort to. 1950.02.23 for the 23rd February 1950. power [stability key / idea group key / tech key] [country tag]. The amount of mandate you wish to add. Specify a negative number to remove karma. Europa Universalis 4 is a grand strategy game from Paradox Interactive. Base tax is used in the calculation for province tax income. Type the name of an event or an event key into the text box below to instantly search our database 1,590 events. This console command adds the specified amount of Revolutionary Zeal to the country with the specified country tag. The AI cheats, and cheats and cheats. What really pisses me off is the fact that that Spain and England have three times my colonial range, and there are English in Panama and Mexico, as well as Spanish in Peru. Any keys that are unlocalized will be saved to the games log file (at Documents\Paradox Interactive\Europa Universalis IV\logs). The ID of the achievement you wish to test. This command removes a claim a specified country has made on a province. Specify a negative value to remove Republican Tradition. This cheat command starts the imperial incident with the specified ID. If no country tag is specified, this command will apply to the country that you are playing as. Thomadz 3 yr. ago what you want it to be called). The name of the texture file you wish to reload. This command will run the event with the specified ID. The country tag of the country you wish to end the mission cooldown for. This command will make the specified country tag a vassal of the second country tag. If you don't specify a country tag, the administrative power will be added to the country that you are playing as. If you specify a country tag, the consort will be added to that country. Optional. unexplored) parts of the map. Specify a negative number to remove stability. All countries below this limit will be highlighted. Reform IDs: The ID of the Golden Bull you wish to give to the current pope. This is a toggle command. This command will print a list of flags for the province with the specified ID to the console. Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. If you've made changes to a lua or GUi file, this command can reload the file and apply the changes without you needing to restart your game. This command adds and removes piety from countries of the Muslim religion. This command causes the game client to go out of sync (OOS). Developers, modders, and curious players may wish to simulate a crash for debugging purposes. This is a debug command. If revolts are enabled, running this command will turn them off. The country tag of the country's heir you wish to change the age of. This command starts the debug timer, use 'timer' to see results/data collected. Optional. This command can be used to add to the reform level of the Holy Roman Empire. The province must be part of a colony. add_prosperity [province id] [progress %]. Note that this command applies to the Shinto religion. Optional. EU4 Console Commands List | EU4 Cheats Use the command 'frenzy' to enable. The amount of inflation you wish to add. The country tag of the country that you wish to send the insult to. The ID of the religious school you wish to set the target country's religious school to. Some nations are better equipped than others to become colonial powers, however, and it's important to make your choice carefully. Optional. In the background, it works by simulating a save twice and checking that the two saves are the same. The ID of the province you wish to clear the flag from. The tag of the country you wish to change the amount of corruption within. If specified, this command will change the age of the ruler belonging to the country with this country tag. This command removes a country from your country's interest. The ID of the province you wish to embrace an institution(s) within. The country tag of the country you wish to add or remove prestige from. Use the command 'combat_dice -1' to restore normal functionality (random). add_permanent_claim [province id] [country tag]. The value you wish to set the specified province's base production to. This command adds the specified amount to all 'power points'. And to get closer to Africa, conquer some Portuguese islands. The amount of navy tradition you wish to add. If you do not specify a country tag, the country you are playing as will be affected. The country tag of the country you wish to add the previously specified stability/idea/technology group to. This cheat adds a consort to your current country. The amount of manpower you wish to add to the specified country. If not specified, this will be the country you are currently playing as. Note that they should be of the Reformed religion (as otherwise there is no fervor to add or remove). NOTE: This command will only end wars the country is the aggressor or defender in, not wars they are assisting in (e.g. Even if your capital is in the new world. After executing this command, score information will be printed to the game.log file. There is no cheat to do exactly what you want but you can probably use "own <province id>" if you have to. See our, This command adds natives to the province with the specified ID. To colonize in EU4, you'll need to settle new lands with colonists, which you can get from the Exploration or Expansion idea groups, the former of which lets you reveal more of the map with Quest for the New World. The amount you wish to add to the current reform level of the Holy Roman Empire. remove_trait [ruler trait id] DLC: Rights of Man. 15 would be 15 years old. Wait. Forming a Colonial Nation actually *reduces* Colonial range innovativeness [amount] [country tag] DLC: Rule Britannia. This command sets the religion of the specified court member to the religion with the specified ID. A file name to save a log file to. favors [country tag] [amount] DLC: The Cossacks. doom [amount] [country tag] DLC: El Dorado. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province.