Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. CRV-6e Bobcat tracked engineering vehicle, MH-9 Hummingbird recon/transport helicopter, AR-2 Darter & Tayran AR-2 quadrotor UAV variants, MQ4A Greyhawk & K-40 Ababil-3 attack|recon UAV variants, COMPANY LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. Use the mouse to control the helicopter smoothly. In jets I use 1200 DPI. marvinzih: do you knew how to fix it, please? ^ A low gear would certainly help for steep terrain. enhancing the vehicular experience of Arma 3. If destroyed: Rapidly lose entire fuel supply over several seconds. How To Force Unit Moving Speed | ArmA 3 ArmaPhronk 1.64K subscribers Subscribe Like Share 3.9K views 6 years ago ArmA 3 Tutorials Quick video guide on how to force a unit's movement speed. Crew Capacity The following highlighted positions serve as weak points on the Strider: LEGENDGreen = HullOrange = EngineViolet = Fuel tankMaroon = Turret. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). @marxman28 You may want to check your mission for those errors as this mod makes no changes to the physics simulation of the game. This script was used to get speeds. So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. Please see the. Would definately make driving more fun :), Hmm.. what about Ctrl + W/S keys to adjust the relative speed? While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. 2- The option to turn on lights on vehicles just disappears =( The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . But seeing as they already bothered adding this config entry - I suspect there is a high possibility to see manual gearboxes in the future :). Speeds listed are forward movement speeds only. I never liked, in any game, tapping the "gas pedal" to accelerate with. on release it should close the damn menu, or it closes after selecting an action. Can someone clue me in on where to find these scripts, or how to make one myself? I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 (*) Regardless of being armed or not, all variants retain the ability to utilise a laser designator. Maintaining a constant speed up till now is annoying at best. Seats Scrolling slower (or in smaller increments) should improve turn speed a bit. In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. insertions where surprise is key, deploy the SDV and approach the target from below. It has an effective firing range of 800 metres up to a maximum of 1,500 metres. A guide to graphics settings vs frame rate for Arma 3 in 2021. Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. 9700 kg (all variants) Picture-in-Picture displays and powerful floodlights, survey the ocean depths or sneak up on the Thank you very much! Can be slingloaded (*) Reductions only apply to the explosive component of the munition i.e. Drawbacks GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. Top speed By Didn't know about setacctime until after I made this, so you could get a more accurate measurement by slowing down time. Strider ArmA 3 Vehicles View source A list of ground, air, and aquatic vehicles found in ArmA 3 . IF SPEED IS OF THE ESSENCE, OR YOU'RE IN NEED OF A LITTLE EXTRA FIREPOWER, ACQUIRING THE SUPPORT OF A Limit the speed of an AI-driven vehicle or AI person to given value. All four of the Strider's wheels are able to resist just 250 points of damage. Only 20% of damage is transferred onto the Strider's "health" pool. And do you recommend me a better way to increases (or implement) an speedboat much faster, please? Targeting:1 Laser DesignatorDefensive:1 Smoke Generator Strider | Armed Assault Wiki | Fandom No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. Hold [Z] to decrease throttle and lose altitude. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. Also if using CBA you could use their perFrameHandler instead. So the question that i have is a two-parter: 1. Thank you for the help! 200+ km/h. I never noticed it before. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. OPREP - VEHICLE CUSTOMIZATION | Dev Hub - Arma 3 Once all these conditions are met you can enlist fighters to your cause. The gunner's optics have variable zoom capability, and can toggle either day, night or black-/white-hot thermal vision mode: NOTE: Only available on the Strider HMG variant. By using this site, you agree to our Terms of Use. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. This item will only be visible to you, admins, and anyone marked as a creator. Steam Workshop::Vehicle Speed Control - Steam Community Strider, Strider HMG, Strider GMG It is available in three variants: a baseline unarmed version that has no weapons mounted on it, and two separately armed versions that have a mounted RCWS turret. About the lights, i figure out that is because the option to turn it on only appears at night time. Create an account to follow your favorite communities and start taking part in conversations. I can change the price, carry limit, but don't find the speed option. So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). Armed with working periscopes, The hatchback speed, the offread speed, the boats speed. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. Could you tell me where is it, please? I think the only true way to increase the speed would be to make an addon and change the speed characteristics of that vehicle. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. Arma 3 Mafia Team Work, Mrina (2023) - findglocal.com I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. Arma 3 vehicle armor (noob questions) I was always curious which vehicle (allowed to be on Epoch by default) has the most armour. Any way how to edit it? The Strider's ability to adjust the elevation of its periscope is clearly shown here. Excellent mod! Item capacity When it's done How often? If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. Features It's measured in meters-per-second. AAF Secondary armament The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. PROFILE, Terms The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. 26 fuel units All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; ARMA 3 is processor clock dependent first (both client- and server-side). The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. along with them, submersible vehicles such as the SDV. How to optimize server-FPS and server performance - Arma 3 Mod r/arma - I need some help with vehicle acceleration/speed increase I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). Groups: Object Manipulation Syntax Syntax: object setVelocity vector Parameters: vehicleName: Object vector: Array - Vector3D Return Value: Nothing Examples Example 1: _truck1 setVelocity [20, 0, 0]; Create an account to follow your favorite communities and start taking part in conversations. Just like with the stance system for infantry. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. modified it slightly for the need, but never got it to work the way i intended it to: a permant speed increase when the SDV is used. Vehicles: How add from mods and how to change speeds Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! VEHICLE IS ALWAYS AN OPTION. tl;dr Max forward sprint speed for each type. You need to sign in or create an account to do that. It's measured in meters-per-second. Press question mark to learn the rest of the keyboard shortcuts. 800 DPI is best for me. How about adding gears while we're at it? its a big problem =( All trademarks are property of their respective owners in the US and other countries. The engine (and its fuel tank) is located in the rear of the vehicle in a separate compartment instead of being at the front. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. The engine can survive up to 100 points of damage. The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. On 25/11/2016 at 0:59 PM, marvinzih said: Vehicles: How add from mods and how to change speeds, http://steamcommunity.com/sharedfiles/filedetails/?id=561566896, http://steamcommunity.com/sharedfiles/filedetails/?id=627779375. Is possible to show the option all time of the day, too? QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. Aaaaaaah too bad i can't change vehicles speed =( The mod works for all vehicles that use tank, car or boat physic modelling. Could be the original, but more faster. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. Note the Commander's terminal located on the left behind the driver's seat. Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner. All rights reserved. Conditions. Meda's usually-incomplete-never-to-be-completed project dumping ground. No matter the variant, they all utilise Composite Armour plating. Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. This can prevent the vehicle from being instantly disabled (or outright destroyed) if it were to be hit by large calibre munitions from the front; though the same cannot be said for the driver. All rights reserved. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. and, Press J to jump to the feed. The driver can operate the vehicle, turn the lights on and off, and blow the horn. Vehicle Acceleration Feedback. - ARMA 3 - BETA DISCUSSION - Bohemia While convenient, it broke other vehicle physics in the game. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Description Speed limiter and auto-cruise modes for vehicles This mod allows drivers to set a maximum speed for their vehicle, or to set an auto-cruise function for the vehicle to maintain set speed autonomously. VTOL Guide - Community Flight Guides - FK Gaming To do so, you can create your own templates in the scenario config file. limitSpeed - Bohemia Interactive Community arrow-left rentcagliari.com Informacin detallada del sitio web y la empresa Press question mark to learn the rest of the keyboard shortcuts. Manual zeroing is also possible, though only in increments of 100 m up to a maximum of 1500 m. NOTE: Only available on the Strider GMG variant. Informacin detallada del sitio web y la empresa: rentcagliari.com, +397021121281 Noleggio auto Cagliari Elmas low cost in Sardegna Primary armament For those insertions where surprise is key, deploy the SDV and approach the target from below. Could anyone help me with 2 things please: The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). enemy The first thing that i want is change the speed from normal vehicles, already on Arma 3. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. . LARV / MRAP & Pull the nose down [W] to gain speed and up [S] to lose it. Games. It is an amphibious vehicle, and has a smoke generator fitted behind the vehicle that can be used to deploy a thick cloud of smoke that obscures it from view in an emergency. PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. The Strider always has a seating capacity of four personnel consisting of both the crew and two passengers. To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. It is only visible to you. Drones | Free Full-Text | A Preliminary Study on the Development of a Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. Texas General Knowledge CDL Practice Test - driverresourcecenter.com Untested so mileage may vary. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. Vehicle Controls - ArmA 3_The Game - Google If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. edit: Sorry havent looked in the comments that you already found it. Articles containing unused/removed content. The RCWS turret on armed variants can only survive 40 points of damage before failing. The number of recruits available at the location is determined by the total of all the towns in its recruitment radius. WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. 1- The button Accessories on gun shop npc stops working. Here's some data. This platform update is free for all owners of Arma 3. this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. vehicle action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open.